![]() ![]() * It will result in a "ui_core" and "ui_core_us" folders being created, inside both you will find a "core.wtb" and "messcore.wtb" files dtt files, a dialog box will pop, confirm and then choose the same folder as destination When saving the DDS file, select DXT5 as the compression/format and you should be good to go.ĮDIT2: Checking the files again, the ones on the dlc# folders are just duplicates, so no need to edit all of them, just edit once both ui_core dtt files and then copy them do dlc1, dlc2 and dlc3ĮDIT3: Ok, I think I got the process down, using the the English version as an example, extracted to a temporary location, !not inside the Gamedata folder, IIRC, the game's executable does not like loose files in there, beyond the modded dtt files.ġ - In MGRRTools, select ".dtt unpack" and choose the source folder with the. ![]() Should be pretty straight-forward to paint the Nintendo buttons over and within the boundaries of the DS3 buttons, then select everything and make a corresponding alpha channel. Good luck! I'm flying blind here because I can't test it by running the game, but looking at the files, once you unpack everything, you really only seem to need to edit the one with the "79C096FA" filename, that's the one with the controller UI icons. Took a lot of patience and some help, now to grieve for the fact that I can't enjoy it, as MGRR isn't sold in my region (Japan) :( ![]() It retains the same directory structure found on the original CPK since I'm not sure of what folders are actually essential, but I'm under the impression that the 360 folder is just a residue of the console version and has no effect on the PC build, anyway, it's also present, but in a separated folder in case you need it.ġ - Look for the desired language in ds3_ui_packĢ - Unzip/copy the ui folder located inside, into your GameData folder (Example: open the de folder and copy its ui folder to your GameData folder) The archive contains all the files I could find, that had any trace of the default controller inputs, now replaced with the DS3 counterparts and properly sorted by language (de = Deustche, es = Español, fr = Français, it = Italiano, pt = Português, us = English). Steam user McSpermie for making the base DS3 image available here:Īnd last, but not least, flatz and naomi-chan for the MGRR_Tools and MGRR Tools Performer. Simple mod that will change the button prompts to match the DS3. Simple mod to replace the controller prompts with DS3 counterparts. ![]()
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |